Synopsis
The chapter explores the concept of 'Contradictory Prophecies', a risky skill where two players make opposing predictions. The characters establish a scenario focused on the succession of the Automation Castle by selecting different children of the current lord. This sets up a potential conflict where one player gains a reward and the other a penalty based on the outcome of the prophecy. Simultaneously, an underlying tension is introduced with two large tribes approaching the castle, potentially related to the rumors that have circulated and the overall situation.
Quick Summary
Two players set up a 'Contradictory Prophecy' regarding who will become the next lord of the Automation Castle, after a discussion on the prophecy mechanic and its risks.
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