Synopsis
The chapter introduces a group of young nobles traveling to a dungeon expedition, focusing on their interactions and a talking cat spirit. Their coachman, Johnson, is revealed to be a bandit who plans to rob them, but the nobles' surprising skills and auras quickly turn the tables. The bandit leader is forced to protect them, resulting in him overdoing his role and accidentally drawing attention to their wealth and causing him great distress over the amount of money they are willing to spend.
Quick Summary
A group of nobles, including a girl with a talking cat spirit, arrives in a town, unaware that their coachman is a bandit in disguise. They unintentionally reveal their strength while the bandit tries to rob them, leading to chaos.
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