Synopsis
The protagonist's heroes offer them vice-master rights and explain that their connection has deepened since their arrival. They reveal their status as '-Stars,' beings who transcend system restrictions and gain intervention points, also being aware that they are viewed as chess pieces. The protagonist learns about the dangers of being a regular trainee and that the group is in a game-like world. Finally, they discuss the stability of Niflheimr, confirming its ability to remain active for an extended period, and the protagonist is offered a new living area.
Quick Summary
The protagonist is offered vice-master rights by their heroes and learns they are more than ordinary heroes, and are capable of transcending system limitations. They also learn about the state of Niflheimr and its ability to stay active.
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