Synopsis
After clearing a stage, the team is forced into a hidden mission to hunt a Water Dragon, with the catch being that they cannot return to the lobby for preparations. They discover their airship, 'Capitalism,' now serves as a temporary base where they can construct facilities. The team learns that the Water Dragon hunt requires underwater fighting skills and they will need a special item to breathe underwater. They begin training and resource gathering while their allies in the lobby are concerned about their absence.
Quick Summary
The party clears a stage but is unexpectedly thrown into a hidden mission, a hunt against a Water Dragon. They must now prepare within the mission parameters, constructing facilities on their airship and learning new underwater fighting skills.
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